

Its my understanding all three (technically 6) shaft lengths are different. I already have the Gas O2M 6sp trans here, but wrong ratios for TDI.Īnyone know what the automatic axles use for lengths and cv joints ? - the smaller 5sp stuff or larger 6sp ? - maybe I can mix & match all three to find the combination I need with minimal expense.
Mk4 o2j removal full#
Guessing $150-200 driveshaft shop charge.ģ) New Raxles 5sp axles built with 6sp outer splines ($$ im sure, if even possible)Ĥ) Ship in a O2M DRW from Europe for a full 6 speed TDI conversion, to use standard 6 sp axle assemblies. so now I have a couple decisions to make ġ) Re-press 5 speed "nutted" hubs into the spindles $150 wasted (2 new FAG bearings + shop press charge).Ģ) Cut and weld the 6 sp shaft splined end onto the 5sp shafts. Shop that pressed the new bearings calls me says no go - the 5 speed axle splines that slide into the outer CV joint are smaller on 5sp than 6 speed. Also picked up a set of V6 axle assemblies heard they're a little beefier.įigured no problem, Ill swap the 6 speed CV joints onto the 5 speed axles so they bolt into the 6sp hubs properly. Had new FAG bearings pressed into spindles while Im at it to avoid notorious VW wheel bearing issues later - yes I kept the 6 speed hubs. Romaji: Sūpā Mario Mēkā Tsu) is a Mario 2D platforming and level-editing game for the Nintendo Switch and the sequel to the 2015 Wii U game Super Mario Maker and its 2016 Nintendo 3DS port Super Mario Maker for Nintendo 3DS.Swapped MK4 GTI/GLI O2M 6 speed brakes onto my MK4 TDI O2J 5speed car, which meant swapping in the GTI/GLI spindles with the 6 speed hubs (6 speed = "bolted" hub 5 speed = "nutted" hub). The game expands on its predecessor with new features such as a level style based on Super Mario 3D World, which incorporates some gameplay aspects from the 3D platformer, including the Super Bell power-up new level themes, such as desert, snow, sky, and forest further terrain options such as slopes and a nighttime feature, which alters many course elements. In addition to Mario, such characters as Luigi, Toad, and Toadette are playable in both single-player and in Network Play, a multiplayer mode which allows the player to compete against or co-operate alongside three random players online.

An offline, single-player Story Mode is also featured in the game, which contains over 100 pre-installed courses made by Nintendo. Super Mario Maker 2 was released worldwide on June 28, 2019. A Nintendo Switch Online membership is required to share, download, and play courses online.Īs in Super Mario Maker, along with the main contents of the level, each level is set with a style, theme, and time limit. The starting platform is no longer visibly separated from any ground tiles placed beside it, which are instead merged into the platform. A new mechanic known as Custom Scroll is introduced, which allows the player to set a level to auto-scroll, as well as the directions at which to scroll, which can be changed up to 10 times per area. In forest-themed levels, a body of water can be added and/or set to rise and fall at a predetermined speed. In castle levels and nighttime forest levels, the lava and poison respectively can also be set the same function. The player also has the option to add Clear Conditions to their level, such as collecting a certain amount of Coins or reaching the goal as Super Mario. Vertically scrolling sub-areas can also be created.Įnemies that have alternate forms (such as Piranha Plants) can now have those forms selected by tapping the enemy to open up a menu, rather than shaking it. Additionally, that menu also includes the options to insert/remove a Super Mushroom, wings, and a parachute.

In editing mode, the basic functions from Super Mario Maker return, including Mr. Eraser and Undodog, and the player can quickly switch between playing and editing by pressing the minus button.
